Myst3 exile8/20/2023 ![]() ![]() What do you think? What obstacles might I not be considering for this? Is anyone out there interested in working on a port with me? However, we could redistribute scripts to automate the process of extracting the assets from the games by people who own the games because that is totally legal. However, we do have this method of looking at the movies.įor legal reasons, any such fan project could not redistribute any copyrighted Myst assets and we'd also have to avoid misusing trademarks of Cyan or Ubisoft. Unfortunately, Roy Hayter, creator of Riveal, has died without giving up the source code, which is obfuscated in compilation, so we almost certainly won't be seeing any Riveal source code to help us with this. Given that we have the assets, it seems like an achievable task for us fans to pursue porting these games on our own. Riveal is a utility which will extract the assets from numerous Myst games including Myst III Exile and Myst IV. We may not even need to wait for Ubisoft to remember that they own the rights to this game for a version to be made. And maybe Myst IV also, although I haven't thought about that one as much. It really wouldn't have worked on Google Cardboard but with the addition of the controllers in Gear and Daydream, a nice port of this game which is fun to play on these devices should totally be achievable. In addition, the game isn't very processor intensive, so modern smartphones should totally be able to handle it. It's 360-degree field of view and mouse controls seem like a perfect match for the viewing and input scheme of mobile VR. Myst III Exile seems like an ideal title to play on Google Daydream and/or Samsung Gear VR.
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